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Latest articles where I share muy thoughts.

Design Feedback That Doesn’t Suck

How to ask for, give, and receive design feedback like a pro. No ego, just better decisions.

Design Feedback That Doesn’t Suck

How to ask for, give, and receive design feedback like a pro. No ego, just better decisions.

Design Feedback That Doesn’t Suck

How to ask for, give, and receive design feedback like a pro. No ego, just better decisions.

Design Systems Are Not Optional Anymore

A quick guide on why scalable design systems are now critical for fast-growing products and how to start one without overcomplicating things.

Design Systems Are Not Optional Anymore

A quick guide on why scalable design systems are now critical for fast-growing products and how to start one without overcomplicating things.

Design Systems Are Not Optional Anymore

A quick guide on why scalable design systems are now critical for fast-growing products and how to start one without overcomplicating things.

Handing Off Isn’t Just for Developers

How to create better design-to-anyone handoffs—from PMs to marketing—and avoid endless Slack messages about font sizes.

Handing Off Isn’t Just for Developers

How to create better design-to-anyone handoffs—from PMs to marketing—and avoid endless Slack messages about font sizes.

Handing Off Isn’t Just for Developers

How to create better design-to-anyone handoffs—from PMs to marketing—and avoid endless Slack messages about font sizes.

Real-World UI vs Dribbble Shots

Exploring the gap between polished UI mockups and production-ready design, with tips for building more usable interfaces.

Real-World UI vs Dribbble Shots

Exploring the gap between polished UI mockups and production-ready design, with tips for building more usable interfaces.

Real-World UI vs Dribbble Shots

Exploring the gap between polished UI mockups and production-ready design, with tips for building more usable interfaces.

Wireframes Won’t Save You

Why product designers should focus less on fidelity and more on user flows—and how to communicate ideas faster with low-friction methods.

Wireframes Won’t Save You

Why product designers should focus less on fidelity and more on user flows—and how to communicate ideas faster with low-friction methods.

Wireframes Won’t Save You

Why product designers should focus less on fidelity and more on user flows—and how to communicate ideas faster with low-friction methods.